Folklore
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FLR 199 Geek Culture, Comics, and Film (4) July 20–August 14. Explores the history and rise of the geek in popular culture. Topics of analysis include the geek in comics, film, literature, video games, subculture, mythology, heroic folklore, the superhero genre, fandom, and the geek-slacker duo. Kunyosying.
FLR 401 Research: [Topic] (1–6R)
FLR 405 Reading and Conference: [Topic] (1–6R)
FLR 410/510 Folklore and the Supernatural (4) June 22–July 17. Explores supernatural beliefs in modern society as expressed in folklore and film. Topics include apparitions, prophecy, apocalyptic cults, magic, zombies, ghosts, angels, vampires, UFOs, and supernatural assault. Wojcik.
FLR 410/510 Magic, Myth, and Religion (4) June 15–19. Magic as folk belief and practice, myth as sacred expression, and the functions of folk religions and cults. Folklore forms that express belief, e.g., narratives, rituals, celebrations, and customs. Prereq: junior standing. Sherman.
FLR 503 Thesis (1–6R)
FLR 601 Research: [Topic] (1–6R)
FLR 604 Internship: [Topic] (1–6R)
FLR 605 Reading and Conference: [Topic] (1–6R)
FLR 609 Terminal Project (1–6R)
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